Chat
Summary for 23 September 00
I’m
going to put everything at face value into one chat summary this time. Everybody please keep IC and OOC knowledge
separate. If you are unsure if your
character knows about something please ask.
The
IC Situation: The Truth Seekers are
battling another party in the depths of the Underdark. Several party members from each side are
down.
The
OOC Situation: We did end up splitting
the chat session windows last night. It
was… hectic. Several of you voiced your
displeasure about each round taking around an hour and a half to complete. I did what I could, but I spent a lot of
time reading spell descriptions, trying to make intelligent decisions for the
NPCs, and coaxing information out of the Others, who aren’t accustomed to our
chat methods. I was purposefully taking
it slow so as not to make any critical mistakes. If you can’t deal with that then give me your intentions in an
e-mail and I’ll do my best to have your character accomplish those tasks during
the chat session.
I
got real tired last night of people questioning whether or not I was doing
things correctly. If you think
something is wrong, mention it. I’ll
check it, and if it is wrong I’ll correct it.
DO NOT keep going on and on and on about why you think I’ve calculated
something wrong. You do NOT know all of
the parameters people are operating under, I do. Some of the things the Seekers did caught the other party by
surprise as well (like Nikki’s extended range Color Sprays). These are not cookie-cutter monsters that
you know what their abilities are.
There are spells in operation, specializations in place, magical
weapons, etc. Basta!
What
happened:
We
ran through two rounds of combat last night after getting started late. I’ve considered writing this up prose style,
but it would take a long time to recreate what happened phase by phase. Instead I’ll take it round by round and
within the round character by character.
Matar
was still held for most of the first round of combat. He was then freed by Katrina and got to his feet. He also got a little boost from one of
Nikki’s surges (an Aid spell is operating on Matar right now).
Katrina
got her bow restrung, but then decided to use her “Thieves’ Friend” ring to
dispel the effect holding Matar captive.
As she was doing this she was backstabbed by Prentyss.
Sane
decided to pull out the big guns. He
drew his Wand of Fire and toasted Crystenna, destroying her scroll in the
process.
Shadow
fired twice this round with arrows of blinking at the trollkin. Neither shot hit.
Ari
ran forward to get within the range of a Dictate spell.
Diana
wanted to crawl over behind Thengal, hoping that the dwarf could cover
her. But before she could get to safety
Groznyj hit her with the flat of his blade, knocking her out. (OOC: yes, I handled this wrong. The attack should have been in Diana’s
initiative phases, not Groznyj’s, and should have been an attack of opportunity
(moving away from a threatening opponent) rather than a normal attack. But the result would have been the
same.) Diana is unconscious and
bleeding.
Castinar
wanted to cast Charm Person on Quad, not realizing that the skeletons would be
ready to attack him so soon. Only one
skeleton got past his guard, but that was enough to disrupt his spell.
Amber
listened closely to Dac’s plan, fully agreeing with it, but as the pair turned
to go take care of Diana Nikki hit them both with one of her super-charged
color sprays. They both went down.
Nikki,
in her guise of a halfling thief, moved into position and then blasted several
of the bad guys with an Azure-enhanced Color Spray. She got Dac, Amber, and Umlith (the drow male), but just missed
Venom, the drow female. She then moved
over to where Dac and Amber lay.
Thengal
didn’t have much luck. He missed on his
first strike, getting his ax stuck in the rock floor. He spent the rest of the round pulling it free.
K’harn
laid into Thump. She hit with three of
her four claws, doing a fair amount of damage.
One
the other side of the battle Thump managed to free himself from the Stony Grip
and take a couple of swipes at K’harn, all of which missed. He also managed to injure his left hand,
slowing down his attacks with that claw.
When
Prentyss saw that Katrina wasn’t going to fire again she decided to backstab
the archer instead, which she proceeded to do.
Dac
convinced Amber that they should go over and help Diana. Amber was going to heal Diana while Dac
bound her so that she would no longer be a threat. However, Nikki’s color spray put a quick end to the gunslinger’s
plans.
Farayenel
got into place and used her scroll to cast a spell.
Groznyj
knocked Diana out before she could crawl away and then turned his full
attention on Thengal. He wasn’t able to
hit the dwarf this round.
Crystenna
pulled out a Scroll of Polymorph Other, planning on turning Thengal into a
rat. But Sane’s fireball both disrupted
her spell and destroyed the valuable scroll.
Quad
cast Heat Metal on Thengal, but the fighter’s magical dwarven armor proved
impervious to the spell.
Harag
got his second pre-planned spell off, turning a pile of sticks into snakes,
creating a pit of a dozen different snakes.
Umlith
was knocked down by Nikki’s spell.
Venom turned away from her fallen comrade when she finally sighted her
prey. She used a magic item and
vanished.
And
finally the skeletons moved around Castinar.
Only one was able to hit him, but that proved to be enough to disrupt
his spell.
ROUND
TWO (round 4 of combat)
While
weak from loss of blood, Matar bravely faced Thump. Between he and K’harn they were able to hit the trollkin three
times and do respectable damage. For
the first time Thump started to look a little concerned.
Without
even looking Katrina lashed out with her hands at the rogue behind her. She hit once, but did no damage, suspecting
a stoneskin spell. When Prentyss leaps
away Katrina follows her, striking once again but missing.
Sane
decided to keep a good thing going. He
threw another fireball into the mix.
This one killed all of the snakes, but didn’t even scorch the
skeletons. Quad and Umlith were also
unaffected.
Shadow
was getting ready to fire into the melee again when Hunter spotted Fara up on
the ledge. Shadow adjusted her
fire. She hit Fara once, but the arrow
just bounced off of the slyph.
Ari
was getting ready to cast her spell when Shadow called out a warning behind
her. Turning, Ari sees a curtain of
shadows behind her, and a pair of eyes within the shadows. Her eyes widen as the shadows suddenly rush
forward and envelope her. She doesn’t
even have time to scream. The shadows
then fade from view. Ariessus is
gone. From the front of the party
K’harn screams when she senses that Ari is gone.
Realizing
that he was feeling weak and was surrounded by skeletons, Castinar decided it was
time to leave. He started to shape
change. He originally planned on
morphing into a snake and blending in with the snakes created last round, but
when Sane’s fireball takes care of the snakes he changes instead into one of
his preferred forms, a sword spider.
Nikki
lets loose with another color spray.
This one takes out Quad. The
mage staggers backwards and then falls to the ground. He then proceeds to turn to stone along with everything he
carries.
Thengal
and Groznyj go at it. Thengal gets a solid
blow in, but is injured in return.
This
round Thump turns his attention to Matar.
He manages to hit the warrior twice but takes three good shots in
return.
Prentyss
decides to get away from this archer.
She springs backwards, but Kat unexpectedly follows her. Prentyss has no intention of standing toe to
toe with her opponent, so she goes invisible.
Farayenal
has a rather productive round. She
realizes that the “halfling” down below is the primary threat, having taken
down three of her group already. She
starts shooting her arrows at the halfling.
The first misses, since Nikki is wearing a Cloak of Displacement, but
the other three hit. The arrows do
considerable damage, and Nikki finds herself badly injured. What’s worse, she can feel some kind of
poison slowly spreading through her body.
The arrows also start talking to her, telling her how bad the injury
must hurt until a silence spell envelops the mage. Nikki staggers over to the wall of the tunnel and there collapses
in a pool of blood. After collapsing
the halfling morphs back into the form of an elven female.
Groznyj
exchanges several blows with Thengal, the human hitting with both a sword and
his shield punch.
Crystenna
ignores Farayenal’s request to use her Wand on Sane. Instead she goes for the safe action, casting invisibility on
herself.
Harag
also realizes Nikki is the primary threat.
He casts Silence on her, but the mage makes her saving throw and the
spell proves to be static.
Finally
we have the skeletons, one of which once again manages to injure Castinar. The ranger doesn’t have a whole lot of hit
points left… but at least he wasn’t the first party member to go down this
time. <g>
So,
that’s where we stand right now.
Situations:
Matar: free to fight but hurting. One more good strike and he goes down.
Katrina:
knows the thief must be somewhere near her, but not exactly where.
Sane:
no longer smoking, visible, has his Wand of Fire in hand. Because of Sane’s location and the fact that
he had most the round to look around he is pretty much aware of the situation
and what is going on. He doesn’t know
what is happening with Kat, but he did see Ari vanish.
Shadow:
set up for sniping, also aware of most everything except what is happening
behind her.
Ariessus: ???
Diana: unconscious and bleeding
Castinar:
in spider form and badly injured.
Unaware of most everything except for the skeletons around him and that
Nikki has been casting color sprays all over.
Amber:
unconscious
Nikki:
laying in a pool of blood in the corner, back in normal form
Thengal:
hack and slash, has a good idea what is happening in the north end of the map,
but nothing behind him.
K’harn:
looking around frantically
Thump: down under 1/2 and concerned, but smells
victory in Matar’s blood
Prentyss:
invisible, short sword still in hand
Dac:
nappy time
Farayenal:
has good idea what is happening all over, bow in hand
Groznyj:
hack and slash, aware that Matar is up behind him
Crystenna:
invisible, wandering around somewhere
Quad:
nappy time and turned to stone
Harag:
without a ride, trying to decide what to do next.
Umlith:
nappy time
Venom: ???
Skeletons:
attacking Castinar
That’s
pretty much it. Again, I’m only putting
up one map. If a character is in
parentheses they are invisible you do NOT know where they are (unless you have
some way of detecting invisibility).
The outline of a circle is the Silence spell, which only Nikki is aware
of. As far as the colors of the names
go it is pretty much standard - gray is dead or negative/unconscious/bleeding,
red is injured, blue is under the effects of a spell, purple is both injured
and under the effects of a spell.
Everybody use the map at http://www.xmission.com/~saif/night/combat.gif If you have any questions about the map or
grid or the summary be sure to ask.
Let’s
get two rounds of combat in during the week.
I will post the next turn on Wednesday.
If your character has not posted intentions by Wednesday morning they
will be NPCed.
So,
intentions?
Saif