Chat Summary for 13 October, 2000

 

As we began the chat session it looked like things were finally turning for the Seekers.  As events played out that proved to be the case.

 

As per the norm for this battle I’ll review events by character rather than by round.  But first, an overview.

 

The key events took place in the first round, when Sane fireballed and killed Farayenal just after she called for a retreat.  Most of the other party took her advice and left.  Haragswarld stayed long enough to try and have his skeletons take Diana, but Thengal thwarted his efforts.

 

Matar’s autonomic system probably saved his life when it shut down at the beginning of the battle and he fell to the ground unconscious.  Had he stayed up both Thump and Groznyj would have probably hit him and killed him.

 

Katrina had a very productive session.  After Farayenal went down she adjusted her target and managed to take both Thump and Dac out.  She then fired on Haragswarld several times as he fled and finally at Umlith as he fought Thengal. 

 

Sane, of course, scored the big points when he used his Wand of Fireballs to bring down Farayenal.  While the actual blast only knocked her unconscious, the fall from 30’ in the air proved to be extremely deadly.  Then kenku then ran over and stabilized Matar.  He then approached Dac, meaning to kill him, but by the time he made it over there the battle was over and his attention was pulled elsewhere.

 

K’harn fought a skeleton and Umlith, but this time only managed to score minor damage.  She did, however, claim the honor of the last kill as she took out the final skeleton.

 

Amber managed to stabilize Dac after Katrina sent him deep into negative territory.  Once he was stable she healed herself and then went to go help heal the others.  She managed to turn most of the skeletons which were attacking Thengal.

 

Thengal started the session by playing a game of dwarven bowling, slamming into the skeletons trying to carry Diana away.  He knocked over three of them and the other four dropped the mage.  He was then forced to fight Umlith from a prone position.  He took several wounds, but finally managed to slide Finslayer deep into the drow warrior.

 

As for the other party:

 

When Matar went down Thump looked around and saw Farayenal fall to the ground.  Although Haragswarld ordered him to help with the retreat Thump ran to Farayenal.  There Kat put several arrows in him, hitting him once per round to make sure he stayed down.  The damage finally added up and the tough trollkin expired.

 

When Farayenal landed she was only about five feet away from Prentyss.  Seeing the party leader’s broken corpse was enough for the thief.  She turned invisible and beat feet.

 

Dac was conscious at the beginning of the battle.  He was about to drink one of Amber’s potions of healing when Katrina put an arrow into his chest.  Amber managed to stabilize him, but he has yet to regain consciousness.

 

Farayenal’s fate has already been made clear.

 

Groznyj obeyed orders, pulling back and then quickly retreating.

 

Crystenna was heading north almost before Farayenal was finished ordering the retreat.

 

Haragswarld didn’t want to leave with nothing, so before leaving he had his skeletons pick up Diana.  When Thengal broke that up he ordered his skeletons to kill the dwarf.  He then grabbed the flesh golem and dragged him away.

 

Umlith regained consciousness right after the retreat was ordered.  He was very confused by the situation and more than a little crazy at not knowing where Venom was.  He ran forward and attacked Thengal, but was eventually brought down.  Just before he died tentacles grew out of his torso and lifted him off the ground, but they vanished after he was killed.

 

Now for the post-game recap.

 

Once everything was secured the party went about mopping up.  Sane bound Dac tightly while Katrina made sure both Thump and Farayenal were dead.  Amber healed Matar and Diana, then Matar used his herbs on Castinar enough to wake him up.  Katrina used her ring to neutralize the poison holding Nikki.  Shadow was found and brought over next to everybody else.

 

There was an interesting scene when Sane tried several times to dispel the charm on Amber.  When he failed he resorted to physical means, trying to tie the halfling up.  She managed to slip away from him so he cast an illusion of a rope to bind her.  She ran over to Thengal for protection.  The dwarf tried to talk Sane out of his course of action as Amber continued running around trying to get away from the rope.  When Kat chimed in as well Sane dropped his spell, leaving Amber free.

 

All during this time K’harn was pacing back and forth, calling out for the party to go find Ari.

 

Those still up and around then gathered all of the goods off of their fallen opponents and Sane detected for magic on them.  The following items are magical:

 

Farayenal:

            Chain mail

            Short Sword

            Short Bow

            Scroll

            Spell Book

Thump:

            Ring

            Potion

Dac:

            Drow chain mail

            Ring

            Box

            Hat

            Spellbook

Umlith:

            short sword (green)

            short sword

            drow chain mail

            boots

            “leather” jerkin

 

Note that Dac’s strange weapons and numerous metallic cylinders around his belt did not detect as magic, although Sane quickly confiscated them.

 

Once everybody was up and moving again (except for Shadow, who is still paralyzed, and Dac, who is still unconscious) the party decided to pull back and rest up.  Castinar remembered a small side cave about 300 yards back, so the party went there.  They took the bodies of Thump, Farayenal, and Umlith with them.  About the time the house went up Shadow was finally able to move again.

 

That is the current situation.  It is about 15 minutes after the battle.  Everybody is now conscious, although Matar, Diana, and Castinar are all walking wounded.  The only healing spell I know of in the party is a single Repair Injury spell that Amber has.  Amber is still convinced that the battle was all a terrible mistake, and she is watching over Dac. 

 

So, what now?  The battle grid is up to date, so you should be able to ascertain your character’s condition and spell load there.

 

Saif