Night Below Battle Grid 33e

 

Everybody: Combat Empathy (D), Bless (+1 att, ST vs Fear) (D)

 

Name

Amber Rose (R)

Name

Ariessus (A)

Name

Bohica (B)

Name

Castinar (C)

Class/Level

Cleric 5

Class/Level

Cleric 10

Class/Level

Mage 7

Class/Level

Rgr 2, Druid 5, Surv 2

HP

41

35/38

-1 CON (temp)

HP

74

84

 

HP

29

26

HP

69

50

Condition

Mage Armor (D)

Magic Vestment (R)

Prot f/Evil (R)

Entopic Shield (R)

Condition

magic vestment (A)

magic circle vs evil 10’ (A)

divine power (A)

Condition

mirror images 6/4/3

Shield

invisibility

Condition

Prot f/Fire (C)

Shapechanged to Lizard

In Hand

Nothing

In Hand

Nothing

In Hand

Nothing

In Hand

Nothing

Speed

20

Init

2

Speed

30

Init

2

Speed

30

Init

2

Speed

30

Init

7

Melee

5

Missile

6

Melee

7/2

14/9

Missile

9/4

Melee

3

Missile

5

Melee

9/4

Missile

9/4

F

8

10

R

4

6

W

10

12

F

8

10

R

5

7

W

13

15

F

4

R

5

8

W

6

F

12

R

5

W

8

Full

17

22

Tch

15

17

Flat

15

20

Full

22

25

Tch

12

14

Flat

20

23

Full

17

24

Tch

12

19

Flat

15

22

Full

21

Tch

14

Flat

18

Weapon

Quarterstaff

Weapon

+2 LS Holy Burst

Weapon

Long Sword

Weapon

Finslayer +3 LS

attk

5

dmg

d6+1

thrt

20x2

attk

10/5

17/12

dmg

d8+2

d8+9

thrt

19x2

attk

3

dmg

d8

thrt

19x2

attk

12/7

dmg

d8+5

thrt

20x2

Notes

 

Notes

If crit, +d10 holy dmg

Notes

 

Notes

+4 drow, aboleth,

+5 kuotao

Weapon

Sling

Weapon

Shield Spine

Weapon

Heavy Crossbow

Weapon

Lt Crossbow +2

attk

6

dmg

d4

thrt

20x2

attk

10

dmg

d10

thrt

19x2

attk

5

dmg

d10

thrt

19x2

attk

11/6

dmg

d8+2

thrt

19x2

Notes

 

Notes

rng 120’, 3/day

Notes

 

Notes

 

spot

3

lstn

5

srch

1

spot

6

lstn

7

spot

3

spot

7

lstn

2

srch

7

spot

16

lstn

11

srch

7

Spells and Other

Spells and Other

Spells and Other

Spells and Other

Darkvision 60’, (D)

 

0: Detect Magic, CMW x2


1: Summon Monster I, Prot/Evil, Entropic Shield

 

2: Aid, Silence x2, Summon monster II

 

3: Magic Vestments, Prot/Elements, Prot f/Elements

 

Magic Vestments (R) h

Prot f/Elements: Fire (M) 50m

Prot f/Elements: Elect (M)  50m

Prot f/Evil 4.8m

Entopic Shield 5m (vs missile attcks)

0: Detect Magic x2, Guidance x2, Light, Resistance

1:Bane, Divine Favor, Doom, Entropic Shield, Magic Weapon x2, Shield of Faith x2

2: Bull's Strength (T), Delay Poison x2, Lesser Restoration, Sound Burst, Spiritual Weapon x2

3: Dispel Magic, Magic Circle vs Evil, Magical Vestment, Prayer, Searing Light x2

4: Dimensional Anchor x2, Divine Power, Holy Smite, Neutralize Poison x2


5: Wall of Stone x2, Flame Strike, Healing Circle x2

 

Magic Vestment (A) h

Magic Circle vs Evil, 10’ (A) r8

Divine Power (A) r9

Entropic Shield (H) r10

Darkvision 60’ (B)

Endurance (B)

 

0th: Detect Magic, Light, Read Magic, Daze

1st: Magic Missile x5, Shield x2

2nd: Mirror Image, Invisibility

3rd: Haste x2, 3 spells Endurance (extended)(B, D, N), Darkvision (Extended to 14 hrs on Bohica)

4th: Stoneskin
 

Keen Edge (M) 68.0 m
Stoneskin (M) 69.7m

mirror image(B) 6.7m

Imp Invisibility (M) 6.1  m

Imp Invisibility (K) 5.9m

Imp Invisibility (T) 5.8m

Haste (M) 6.9r

Shield (B) 7m

Invisibility (B)

Shape Change 1/d

Darkvision 60’

 

0: Guidance, Purify Food/Drink (x2), Resistance x2


1:  Cure Light Woulds (x3), Faerie Fire

2: Heat metal, Soften Earth/Stone, Warp Wood


3:  Protection/Elements, Stone Shape, Harrier

 

Prot f/Fire (C) 70m  84

 

Hunter: 11/6 points dmg

 

 

Name

Diana (D)

Name

Katrina (K)

Name

K’harn (X)

Name

Matar (M)

Class/Level

Cleric 7, Spellweaver 2

Class/Level

Rog 3, Ftr 4, Mnk 2

Class/Level

Underdark Cat HD 6+

Class/Level

Ftr 5, Samurai 4

HP

57

55

HP

79

 

HP

55

 

HP

115

106

Condition

See Invisible (D)

Shield (D)

Haste (D)

Condition

SR 21 (D)

Imp Invisibility (B)

Fly (N)

Condition

 

Condition

See spells below

In Hand

Nothing

In Hand

Bow

In Hand

Nothing

In Hand

Katana

Speed

30

Init

3

Speed

30

Init

9

Speed

40

Init

9

Speed

20

Init

7

Melee

2

Missile

7

Melee

7/2

Missile

12/7

Melee

9

Missile

-

Melee

17/12

Missile

12/7

F

12

R

5

8

W

13

F

10

R

12

W

10

F

8

R

8

W

3

F

8

R

8

W

4

Full

20

27

Tch

13

20

Flat

17

24

Full

27

Tch

20

Flat

27