The City of Jurgenville
(key to map)
Dotted lines indicate general areas, not buildings. These
areas will have buildings (normally residences of some sort) and
narrow roads running through them. For future reference, they are
numbered and lettered. Solid lines indicate buildings or (in the
case of the compounds) fences/wall around a compound.
Up on this map is west (the river runs along the north side of
the city). The river runs from west to east. You can see small
buildings and hobbit holes on the other side of the river, but
there are guards at the bridge who don't let you cross.
1) These areas are "middle income/human" housing.
The houses are good sized (say, 20x20).
A) This area is mostly humans, with some of the better of demis
(halflings & gnomes).
B) Large area, human. Gets shady towards the center.
C) Very nice area
D) Another nice area. Some apartments in this location. Several
adventuring groups
are known to reside in the houses here.
2) These areas are either "low income" or for small
demihumans (say, 10x10)
A) Low income human. Probably the poorest section of town.
B) Fairly nice area of demis. Gets run down as gets close to 2A.
C) Very nice area for demis.
3) These are the upper-class areas, with manors and small towers,
parks etc. You can't tell much difference between A, B, and C.
4) This is the Cormyr Mining Company's compound, with a stable
and paddock out back.
5) Tavern "The Ogre's Eyeballs"
6) Inn "The Ogre's Skull"
7) These areas have several shops lining the sides of the street.
If you need something that you can't find at the market or
stores, there's a good chance you will find it here. Artisans
like carpenters, blacksmiths, jewelers have shops here.
8) Large manor.
9) Tavern "The Lady's Spear"
10) The Temple of Athena, patron deity of Jurgenville. A smaller
version of the Parthenon. A large silver statue of Athena stands
outside to the south.
11) Several manors are located here. It is common knowledge that
Jonathon Whitestag, who runs the Jurgenville Mining Company
resides in the one on the south.
12) The Jurgenville Mining Company complex. A stone wall
surrounds this area.
13) The city hall, still under construction. But it is up and
functioning.
14) City Watch and Militia headquarters. In front of this
building (to the east) is a tall watchtower. To the north is a
paddock and stable.
15) The watch and militia drill in this open field.
16) Large manor, several stories tall.
17) Tavern "The Avalanche"
18) Geryal's General Store. The oldest building in town.
19) A dry goods store.
20) The Glowing Helm Inn and Tavern. All stonework, some of it
recent repair work.
21) A large manor, with the courtyard fenced off. Access only
through one of the two shops in front.
22) The Neworion Trading Company. You've heard of this place.
Supposed to have or be able to get just about anything an
adventurer would ever want (for a price, of course).
23) The Jurgenville Mage's Guild. The circle on top is a large
metal tower, obviously not part of the original construction.
24) The Temple of Tymora (Goddess of Luck)
25) Inn and Tavern, "The Maiden's Kiss"
26) General and Dry good store
27) Tavern "The Flaming Mug"
28) Temple of Waukeen (Goddess of Wealth and Merchants) Seems to
have fallen on hard times.
29) Compound with warehouse space for rent
30) Sembian Mining Company complex.
31) An open air market (with produce from the farms in the
valley) is held here every Tuesday and Friday.
Area around:
The valley runs east-west following the small river.
North of the city there is a small demihuman settlement of gnomes
and halflings. The ground starts to rise almost immediately
towards the towering bulk of Dragonpeak. In the trees not far
from the village you can make out a large structure of some sort.
Further up the mountain you can see a keep which overlooks the
entire valley. The mountain itself has a large chunk missing from
the southwest side (like Mt. St. Helens, but not as large). South
of the city there are some small fields and then a forest for
perhaps a mile before the ground rises again into another
mountain range.
Coming from the west you can see a small keep at the end of the
valley, and numerous farms scattered along the river. The same
applies for the east, but this time at the keep a rather large
road runs off northward.
Jurgenville is 2-3 days travel from any other town of appreciable
size, and 4-5 days travel from any major city. (West into Cormyr,
east into Sembia, and North to Neworion).